
Projects

About me
Game designer with a strong focus on level design and player experience
My name is Oliver Andersson. I’m 29 years old, a proud father, and a passionate Level Designer focused on player guidance, pacing, and meaningful gameplay spaces.
I fell in love with creating games at the age of 11, building levels for the MMORPG Tibia. As a teenager, I went on to host online servers that attracted hundreds of players. That experience sparked my long-standing fascination with level design, player behavior, and how environments shape engagement.
Beyond game development, I value balance in life. I enjoy spending time in nature, staying active through sports, cooking, and, most importantly, spending time with my child.
I believe that if you can envision something and dedicate yourself to it, you can bring it to life. That mindset shapes how I approach every project I work on.
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Feel free to contact me through any of the social links on this site.
Note that my GitHub is personal, so not all group project contributions are reflected in activity history.
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